﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace ThinkDotNetEngine.Bots.Ammos
{
    public class TacticalMissileAmmo : AmmoBase, IAmmoModel
    {
        #region Consts

        private const string ModelAssetName = @"Ammos\Missile1";

        #endregion

        public TacticalMissileAmmo()
        {
        }
        public TacticalMissileAmmo(Game game, TacticalMissileAmmo ammo)
            : base(game, ammo)
        {
            _model = game.Content.Load<Model>(ModelAssetName);
        }        

        #region Override

        protected override void OnUpdate(GameTime gameTime)
        {
            base.OnUpdate(gameTime);
        }       
        #endregion

        #region IAmmoModel Members

        private readonly Model _model;

        public Model Model
        {
            get { return _model; }
        }

        #endregion
    }
}
